Subject: Amos Pro and Internet gaming
From: Stephen Lebed <[email-masked]>
To: Amos List <[email-masked]>
Date: Mon, 03 Mar 1997 00:03:49 -0800

I'd like to write an internet playable game.  Does anyone know how I'd send and receive player data over the internet through Amos Pro?

Also, once I get the info I need sorted out, I'd like to arange some way we can test it out.  Anyone interested?

-- 

Stephen Lebed
The RIOS/LEBED Project

[email-masked]